Sunday, December 22, 2013

Electronic Arts Games India Private Limited

About Company

It’s not easy building the world’s best digital playground. It’s hair-standing-up-on-end-exhilarating. It’s down-in-the-trenches-challenging. It’s stroke-of-brilliance-at-midnight creative. It’s you—taking risks, challenging yourself, pursuing ideas, changing the way millions of people do something they love: Play.

We’re EA—we’ve been making games for decades but you wouldn’t know that walking through our studios. We’re still buzzing with the same innovative spirit we began with, though we’ve learned enough to earn our rank as a leading developer, publisher and distributor of the world’s best games. What began as a small group of people determined to "put real life in a box" has become a 8,000-people strong, worldwide organization delivering on that very dream. If you’ve played The Sims 3 lately, you know exactly what we mean. And if you’ve played Battlefield 3, maybe you’d say that we’ve done real life one better.



Whether you’re plotting a course for SpyMouse on your mobile or your palms are sweaty from clutching your controller during intense games of FIFA 12, chances are you’ve played an EA game. And if you haven’t, well, what are you waiting for? In an industry that’s changing every day—whether it’s through new social channels, advancing technology, new audiences or unique opportunities for monetization—EA is positioned for growth thanks to smart business plans, strategic acquisitions, and most importantly, our creative people around the world who gather each day to unite the world through play. We take that last part very seriously, so if what you’re reading excites you as much as it does us, we invite you to get to know us better.

Job Description


Electronic Arts has the following exciting opportunities in their rapidly growing Hyderabad office:
Designation: Software Engineer III
Team: EA Central Development Services (CDS)
Job Location: HYDERABAD
Job Type: Regular Full Time Role
- Engineering Degree/Computer Science Degree from reputed University
- 8+ years of core development experience in C++ applications
- 3 to 4 years’ experience on applications that have seen the full life cycle from requirements, development and post production.
Role Overview
The CDS Quality Engineering team is responsible to drive tools innovation and development to ensure we deliver the leading entertainment products and eco systems that are expected from EA. A critical function within game development and test teams, our Software Engineers drive tools and software frameworks enabling automated, white box testing, as well as process and workflow improvement solutions for the game production team contributing to the overall quality of the product and the productivity of the team as a whole.
Software Engineers collect requirements, design, implement, deliver and monitor solutions for stakeholders on the project from producer to software engineers and artist to testers. As service providers, candidates need to be self-driven, independent, able to prioritize tasks, achieve consensus with the various parties and drive customer satisfaction.
Required Skills:
- Professional experience in C++ projects including network programming (sockets, TCP/IP stack etc)
- Experience in cross-platform development (PC, Linux, Unix)
- Experience in developing native C++ apps on mobile platforms is a plus
- .NET knowledge is a plus
- Exposure to unit testing frameworks
- Experience with version control and build systems (NANT)
- Experience with Agile (Scrum) development methodologies
- Work as an individual contributor to gather user requirements, design, implement, debug, test and maintain code with good quality.
- Ability to work independently with minimal outside supervision.
- Demonstrated problem solving skills
- Good communication skills.
Job ID: 27725

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